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D/AVE 2D

Overview

D/AVE is a Hardware IP Core, optimized for easy integration into FPGAs and ASICs. Focus of D/AVE is to provide a high quality vector graphics with subpixel processing and an extended antialiasing functionality. The Hardware IP Core D/AVE contains an innovative rendering engine as main component which allows flexible system integration.

D/AVE has been developed for all applications that benefit from high quality vector graphics. Examples are Navigation, Dashboard and OSD Applications in the Automotive and Aviation area.

Feature highlights:

    • High Quality Antialiasing
    • Subpixel accurate rendering
    • Resolutions up to 2048x2048
    • Extended Rendering Primitives supported in Hardware
        - LINES with arbitrary width, round and truncated endpoints, alpha
          gradients, soft edges
        - POLYGONS, triangles and quadrangles with support of alpha gradients,
          soft edges and per edge control for antialiasing
        - CIRCLES and ELLIPSES, support of all conic sections, filled or with
          arbitrary width, arcs of 0°-360°, soft edges, alpha gradients
        - QUADRATIC and CUBIC BÉZIER’S (Attribute: Color) support of arbitrary
          width, round or  truncated endpoints, alpha gradients
        - Block Image Tranfers (BLIT)
    • 16 Blending Modes
    • Patterns and Gradients with Alpha Channel on all Primitives
    • Textures up to 2048x1024
        - Bilinear Filtering
        - Render to Texture
        - Texture Blending
    • No Cost Hardware Clipping
    • Flexible Input and Output Formats for Framebuffer and Textures
    • Very Small Core Size
    • Easy Core Integration
    • Fully Reentrant Driver

Scope of Delivery & Requirements

The D/AVE 2D core is available in two different versions. A ‘standard’ version named D/AVE 2D-TS and ‘light’ version named D/AVE 2D-TL. The major differences between both cores are that D/AVE 2D-TL is not supporting performance counting and is slower in terms of pixel processing. The D/AVE 2D-TS render pipeline produces one pixel per cycle, D/AVE 2D-TL needs four cycles for a pixel.

In the ALTERA SOPC-Builder™ environment D/AVE uses Avalon bus interface, it is tested on the device families Cyclone II, Cyclone III and Stratix .An AMBA AHB/APB bus interface is also available.

    • Quartus II 7.2
    • NIOS II EDS 7.2
    • Nios II Development Kit, Cyclone II Edition (2C35)
    • Nios II Development Kit, Cyclone III FPGA Starter Kit (2C25)

Architecture

D/AVE 2D ,Delivery & Requirements,Screenshot,EvalKit
Contents of D/AVE EvalKit

    • D/AVE 2D SOPC-Builder component v3.0, run-time limited
    • Precompiled FPGA configurations (.sof files) for Altera Development Kits
    • Precompiled demo applications for Altera Development Kits
    • Example Quartus II projects for hardware integration of D/AVE
    • Example Nios II IDE projects for software integration of D/AVE
    • D/AVE API documentation
    • Demo source code for showing usage of D/AVE API
    • Nios II libraries of D/AVE driver V2.10
    • Nios II sources of lowlevel driver V1.2
    • Windows software emulation of D/AVE (SoftDAVE)

Example Screenshot

D/AVE 2D ,Delivery & Requirements,Screenshot,EvalKit
Related Links
  • TES Design Services
  • MAGiK : Media & Graphics Innovation Kits
  • Contact Sales : This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
  • Technical Support : This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
  • Register & download eval kits from support.tesbv.com

 
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Now Available !! TES D/AVE 3D OpenGL ES 1.1 & OpenVG 1.01 Evaluation kit for Altera FPGAs

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TES will participate at The UAV Show Europe in Bordeaux on 15th and 16th September 2010 together with the CNES. For more details, click here.

 

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