| eVRU |
OvervieweVRU is a powerful vector rendering engine developed to enable graphics rendering on application and DSP processors. Targeting applications requiring high quality and real-time graphics rendering, eVRU runs in parallel with the other system applications and offers industry standard OpenGL ES 1.1 API .eVRU supports dual core or multi-core architectures as well as single core configurations found in ARM9, ARM11 , ARM Cortex A8, MIPS 32 or MIPS64 architectures. ![]() eVRU ArchitectureeVRU provides CAFE API for custom integration with various libraries and applications as well as industry standard OpenGL ES 1.1 API. eVRU provides a complete command toolbox and extensions enabling the implementation of 2D and 3D graphics, bit-blitting functions coupled with efficient filtering, as well as API specific functions for shading, lighting, edge based anit-aliasing and fog for example. These commands implementation uses deep sub-pixel accurate algorithms and built-in edge based anti-aliasing, resulting in excellent rendering.Features:
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Watch demo videoeVRU : DSP 2D/3D Rendering Engine NaviDemo for eVRU & D/AVE 2D Related Links
Related Info:To complement eVRU, TES offers HMI application API in the form of GUIliani for faster realization of your HMI designs. GUIlliani is a C++ API framework with full support for internationalization, animation, widgets, events, fonts and images to help bring your user interface to the next level. TES IP powers graphics in Navigation, Medical Devices, Automotive clusters, Media Players, Set-Top-Box, Industrial Controls and many more. Click Here for more information.TES VLYNQ IP allows connection of configurable devices to expand your designs without compromising performance. VLYNQ IP is available for Altera FPGAs and is fully supported with Linux drivers. |
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